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	<title>The Awesome Blog (.net) &#187; Future / Predictions</title>
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		<title>Radically Accurate Demography</title>
		<link>http://theawesomeblog.net/2010/08/radically-accurate-demography/</link>
		<comments>http://theawesomeblog.net/2010/08/radically-accurate-demography/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 15:53:00 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[Above the Line]]></category>
		<category><![CDATA[Boomers]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gen X]]></category>
		<category><![CDATA[Radical Demography]]></category>
		<category><![CDATA[Women]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998387</guid>
		<description><![CDATA[We hate to say we told you so, but&#8230; wait a minute, we LOVE telling you we told you so! In our Smartshot webinar on Radical Demography, we told you about four dramatic demographic shifts that need to be in marketers&#8217; peripheral vision, including &#8220;DINK&#8221; (dual income, no kids) households and multigenerational households. Well, guess [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/nielsen-demographics.jpg"><img class="alignright size-full wp-image-94998388" title="© the nielsen company" src="http://theawesomeblog.net/wp-content/uploads/2010/08/nielsen-demographics.jpg" alt="" width="420" height="304" /></a>We hate to say we told you so, but&#8230; wait a minute, we LOVE telling you we told you so!</p>
<p>In <a title="Upshot Smartshot #2: Radical Demography" href="http://theawesomeblog.net/2010/06/upshot-smartshot-2-radical-demography/" target="_blank">our Smartshot webinar on Radical Demography</a>, we told you about four dramatic demographic shifts that need to be in marketers&#8217; peripheral vision, including &#8220;DINK&#8221; (dual income, no kids) households and multigenerational households. Well, guess what? In Nielsen&#8217;s new Pop-Facts® Demographics report, they describe these shifts as an integral part of their five demographic key trends for the next <em>century</em>. And, they&#8217;ve got the numbers to prove it. (Contact us if you&#8217;d like a copy of the deck.)</p>
<p>Then again, that shouldn&#8217;t be new news to our frequent readers. What <em>is </em>new is that marketers are paying attention, particularly to the rise of multigenerational households.  <a title="Ad Age on Multigenerational Households" href="http://adage.com/article?article_id=145506" target="_blank">A recent article from Ad Age</a> shares a number of examples, including:</p>
<ul>
<li>Nintendo marketing their Wii gaming systems to appeal simultaneously to kids, adults, and grandparents, including games like Brain Age and Wii bowling</li>
<li>Toys &#8216;R&#8217; Us has offered targeted coupons to grandparents, since grandparents &#8220;buy one in four toys, four of every 10 children&#8217;s books, and one of every five video games.&#8221;</li>
<li>Ameriprise Financial advisers have been trained to address the specific needs of adults who are now tasked with caregiving for their parents</li>
<li>Even TV shows like &#8220;Modern Family&#8221; and &#8220;Parenthood&#8221; are starting to portray multigenerational households as the norm. And those shows are likely to have more multigenerational households watching them, providing advertisers with the opportunity to target this demographic more effectively.</li>
</ul>
<p>Oh, by the way, don&#8217;t think our other two trends from Radical Demography (single person households and female-headed households) were left behind. In fact, they recently came together when <a title="Advertising to Single Women" href="http://marketplace.publicradio.org/display/web/2010/03/25/pm-single-women/" target="_blank">single women lauded Lowe&#8217;s</a> for positively portraying single women in their 30s in their TV spots. See, demography <em>can</em> be radical.</p>
<p><em>Speaking of radical, don&#8217;t forget </em><em><em>to vote for <a title="Vote for Upshot's SXSW 2011 Panel" href="http://panelpicker.sxsw.com/ideas/view/6320" target="_blank">Upshot’s proposed panel for SXSW 2011</a>. <strong>Voting ends this Friday.</strong></em> You’ll need to create an account to vote, but we promise that it takes less than a minute. We appreciate any help we can get!</em></p>
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		<title>Now THIS is what the future of print looks like.</title>
		<link>http://theawesomeblog.net/2010/05/now-this-is-what-the-future-of-print-looks-like/</link>
		<comments>http://theawesomeblog.net/2010/05/now-this-is-what-the-future-of-print-looks-like/#comments</comments>
		<pubDate>Thu, 20 May 2010 04:06:05 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Print]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94997925</guid>
		<description><![CDATA[In previous posts (here and here, particularly), we’ve talked about the potential future of print and what that future means for advertisers. However, most of this was based on speculation: here’s how things might work, how photos could look, how ads should interact. In the meantime, Viv Magazine just went ahead and did it. Above, [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="450" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=10207926&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="600" height="450" src="http://vimeo.com/moogaloop.swf?clip_id=10207926&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>In previous posts (<a title="Video will save print (if it doesn’t kill it first)!" href="../2010/05/2009/10/video-will-save-print-if-it-doesnt-kill-it-first/" target="_blank">here </a>and <a title="Sports, Illustrated" href="../2010/05/2009/12/sports-illustrated/" target="_blank">here</a>, particularly), we’ve talked about the potential future of print and what that future means for advertisers. However, most of this was based on speculation: here’s how things <em>might </em>work, how photos <em>could </em>look, how ads <em>should </em>interact.</p>
<p>In the meantime, <a title="Viv Magazine" onclick="javascript:pageTracker._trackPageview('/outbound/article/vivmag.com');" href="http://vivmag.com/" target="_blank"><em>Viv</em> </a><em><a title="Viv Magazine" onclick="javascript:pageTracker._trackPageview('/outbound/article/vivmag.com');" href="http://vivmag.com/" target="_blank">Magazine</a> </em>just went ahead and <em>did </em>it.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="601" height="338" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=10204353&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="601" height="338" src="http://vimeo.com/moogaloop.swf?clip_id=10204353&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Above,  you can see how the feature story from their March/April issue plays  out, and below, you can get behind the scenes on how the issue was  created. (And if you’d like to see the animated cover, <a title="Viv Magazine Interactive Cover" onclick="javascript:pageTracker._trackPageview('/outbound/article/vimeo.com');" href="http://vimeo.com/10253564" target="_blank">head this way</a>.) If this isn’t an <a title="Immersive Sensory Experiences on The Awesome Blog" href="../2010/05/category/sociocultural-trends/immersive-sensory-experiences/" target="_blank">immersive sensory experience</a>, I don’t know what is. In the latter video, the narrator points out that this is <strong>not motion for motion’ sake; rather, it’s used to enhance the story the same way static photos currently complement <strong>print</strong> articles</strong>. Oh, you mean it’s not a gimmick? Excellent!</p>
<p>And, he’s right. The video above does a great job of <strong>setting a mood and tone for the article, and does so without distracting the reader from the content</strong>.  (By the way, does <em>this </em>help the doubters recognize the potential of the iPad?) <strong>Marketers who are interested in getting in on the act will have to take the same approach</strong>.  The tendency to create irresistibly “shiny” ads in this medium will be  great, but overloading these issues with distracting graphics and sound  will end up exhausting readers rather than engaging them. And that would  be a shame, considering the enormous potential these devices will  provide. Let’s hope that when marketers get involved here, they’re  thinking smarter rather than bigger.</p>
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		<title>POTTY POSTING – What the Web Will Be Like with Facebook’s “Like”</title>
		<link>http://theawesomeblog.net/2010/04/potty-posting-what-the-web-will-be-like-with-facebooks-like/</link>
		<comments>http://theawesomeblog.net/2010/04/potty-posting-what-the-web-will-be-like-with-facebooks-like/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 15:50:42 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[After the App]]></category>
		<category><![CDATA[Airline Industry]]></category>
		<category><![CDATA[CPGs]]></category>
		<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Consumer Controlled Conversations]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Niche Networks / Micro Communities]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Potty Postings]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Word of Mouth]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94997968</guid>
		<description><![CDATA[Welcome to our latest Potty Posting! We tackle what Facebook’s new “Like” button means for marketers. See for yourself; the PDF is attached at the following link: What the Web Will Be Like with Facebook’s “Like” If you’d prefer a text-only version, keep reading below. And if you like the post, be sure to “Like” [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/04/What-the-Web-Will-Be-Like-with-Facebooks-Like.pdf"><img class="alignright size-full wp-image-94997969" title="likebutton" src="http://theawesomeblog.net/wp-content/uploads/2010/08/likebutton.jpg" alt="" width="271" height="125" /></a>Welcome to our latest Potty Posting! We tackle what Facebook’s new “Like” button means for marketers. See for yourself; the PDF is attached at the following link:</p>
<p><a href="../wp-content/uploads/2010/04/What-the-Web-Will-Be-Like-with-Facebooks-Like.pdf">What the Web Will Be Like with Facebook’s “Like”</a></p>
<p>If you’d prefer a text-only version, keep reading below. And if you like the post, be sure to “Like” it!<br /><BR></p>
<p style="text-align: center;"><strong>WHAT THE WEB WILL BE LIKE WITH FACEBOOK’S “LIKE”</strong></p>
<p style="text-align: center;">You’re going to like it.</p>
<p>A whole lot of people spent last week freaking out about Facebook’s new “instant personalization” features. Most of these freakouts came from users panicking about the privacy implications of Facebook sharing their (public) information with third party sites. A smaller percentage of these freakouts came from analysts realizing that as soon as users understand the benefits of instant personalization, we’re all about to start using the internet in a completely novel way.</p>
<p>Marketers, start listening to this second group, because Facebook is on the verge of something <em>big</em>. Let’s look a little deeper, shall we?</p>
<p>By now, most of us are familiar with the concept of “liking” (formerly “fanning”) something on Facebook. You can “like” public figures like Louis CK or hobbies such as bowling. You can “like” brands like Corona or marketing powerhouses like <a title="Upshot on Facebook" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.facebook.com']);" href="http://www.facebook.com/Upshot.Agency" target="_blank">Upshot</a>. And you can “like” important causes like saving the environment or completely banal things such as <a title="Liking &quot;Not Being on Fire&quot; on Facebook" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.facebook.com']);" href="http://www.facebook.com/pages/Not-being-on-fire/73570766516" target="_blank">not being on fire</a> (quite a bold statement!). When you choose to “like” any of these things, you also notify your Facebook network, so “liking” Nickelback will broadcast your (inexplicably awful) taste to your peers (and probably explain why they’ve stopped talking to you).</p>
<p>But, there’s more to that news stream than just the things you’ve “liked” within Facebook. With the arrival of Facebook Connect (which we covered in <a title="Potty Posting - Facebook Connect(s to the Real World)" href="../2009/04/potty-posting-facebook-connects-to-the-real-world/" target="_blank">a prior Potty Posting</a>), other sites can broadcast your tastes <em>back </em>to Facebook, so your peers can learn that you gave Paris Hilton’s <em>The Hottie and the Nottie</em> a 10/10 on Netflix. (Have I introduced you to the aforementioned Nickelback guy? You two would really hit it off.)</p>
<p>These features have enabled Facebook to become the king of social media (with 400 million members, and growing), but most of this information heads in one direction. Users declare that they “like” something, and it ends up in their news stream on Facebook.com, along with photos, and videos, Farmville triumphs, and… you get the idea. It gets lost in the clutter, rather than forming a piece of a larger profile about our tastes and preferences.</p>
<p>But what if things were different? What if that one-way exchange turned into a loop? What if “liking” The Hopleaf meant that when I visit Yelp, the site would prioritize a recommendation for another craft brew mecca like The Map Room? What if “liking” both of those bars meant that when I visit a travel website, I would be directed to a page that tells me the best bars for craft beer across the United States? And, if I “liked” those bars… well, hopefully Facebook would steer me to a health spa, since I’d be in need of some serious detoxification by then.</p>
<p>But setting aside my personal problems, don’t you think that this scenario would be a better internet experience for everyone?</p>
<p>It would. And that’s what “instant personalization” is all about: <strong>personalizing sites around the <strong>web</strong> according to your interests</strong> and the recommendations of your Facebook network. That little “like” button is the key. <strong>The <strong>like</strong> button can now be added to any page on the <strong>web</strong></strong>, allowing Facebook to harness what you “like” on <em>any </em>site (for example, you can now “like” any of the articles on <a title="The Awesome Blog!" href="../" target="_blank">theawesomeblog.net</a>). Then, Facebook shares this data with trusted partners to personalize your experience on <em>their </em>sites. For instance, the streaming music site Pandora can now analyze all the bands you’ve “liked” in order to create a playlist customized to your tastes. Pandora, in turn, can share this information with concert listing sites like SonicLiving and let you know if any bands you “like” are coming to town. In other words, <strong>all the websites you are visiting have become instantly personalized</strong>.</p>
<p>For marketers, this is big news. Our customers want <strong>personalized</strong>, <strong>customized</strong>, <strong>relevant</strong> interactions with our brands, which have been relatively tough to deliver. But, our consumers are about to start telling us a <em>lot </em>about their interests, and we will have the opportunity to deliver targeted, valuable messaging in an absolutely unprecedented manner. For our clients, the future could look something like these (purely speculative) examples:</p>
<ul>
<li>If someone generally “likes” online recipes that are healthy and can be prepared in under 30 minutes, Kraft can prioritize these recipes when this person visits kraftrecipes.com or uses the iFood Assistant.</li>
<li>If a business traveler “likes” college sports stories, Gogo Inflight Internet can deliver messaging on their portal page that reminds this person to keep up on his or her favorite teams while in the air.</li>
<li>If a Disney Vacation Club member “likes” the outdoors, DVC can emphasize their resorts that feature more natural surroundings.</li>
</ul>
<p>We could continue with similar hypotheticals for each of our brands, but so could you. And that’s the point. If there was one overarching takeaway from this year’s SXSW Interactive conference, it was <strong>the willingness for these tech companies to let marketers get under their hoods</strong>. The Facebooks of the world are creating technology solutions without really knowing which problems they can solve, while we have expert insights into our consumers’ needs and wants. Someone turn on the Barry White, ‘cause this is a marketing marriage that needs to be consummated! <a title="Find Yourself on Foursquare" href="../2010/02/find-yourself-on-foursquare/" target="_blank">We’ve seen it happening with Foursquare</a>, <a title="SXSW Dispatch, Part 9: This Year's Twitter" href="../2010/03/sxsw-dispatch-part-9-this-years-twitter/" target="_blank">we’ve heard Twitter calling for it</a>, and now, Facebook will be on the prowl for partners who can imagine the potential of “the social graph.” It’s not about determining which service is “the hot one” and jumping on the bandwagon; it’s figuring out <strong>which service has the data that can be harnessed for deep, meaningful customer interactions</strong>. We “like” what we’re seeing.</p>
<p style="text-align: right;"><em>the hotspot for haute thought is the pot at upshot</em></p>
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		<title>Promoting Twitter</title>
		<link>http://theawesomeblog.net/2010/04/promoting-twitter/</link>
		<comments>http://theawesomeblog.net/2010/04/promoting-twitter/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 19:20:57 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[After the App]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Hometown's Hero]]></category>
		<category><![CDATA[Location-Based Social Networks / Services]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Online-Offline Convergence]]></category>
		<category><![CDATA[Regional]]></category>
		<category><![CDATA[Word of Mouth]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94997987</guid>
		<description><![CDATA[Last week, Twitter held a conference for developers called Chirp (yes, the company is legally obligated to reference birds in every single thing they do). Obviously, much of the content was a bit more techy than we need to get into here, but there were still a number of important signals for marketers as brands [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/chirp.jpg"><img class="alignright size-full wp-image-94997988" title="chirp" src="http://theawesomeblog.net/wp-content/uploads/2010/08/chirp.jpg" alt="" width="300" height="224" /></a>Last week, Twitter held a conference for developers called Chirp (yes, the company is legally obligated to reference birds in every single thing they do). Obviously, much of the content was a bit more techy than we need to get into here, but there were still a number of important signals for marketers as brands continue to figure out how to best apply this service.</p>
<p>Generally speaking, these announcements supported <a title="SXSW Dispatch, Part 9: This Year's Twitter" href="../2010/03/sxsw-dispatch-part-9-this-years-twitter/" target="_blank">a point we made during our coverage of SXSW Interactive</a>; <strong>services like <strong>Twitter</strong> want marketers to come up with innovative ways to apply their “firehose” of data</strong>. This was implicit in founder Evan Williams’ presentation, when he noted that Twitter represents different things to different people, and that finding new applications is the key to introducing new users to the site. Twitter can already be used for keeping up with friends, or tracking breaking news, or getting the scoop on deals and discounts, or being the first to know about new products, or… well, there are probably a number of other uses we haven’t quite uncovered yet. According to Williams, this is the challenge to developers (and by extension, to brands who work with them): <strong>create experiences that make <strong>Twitter</strong> relevant to new consumer groups</strong>. Twitter’s success is largely a product of the applications that outside developers have brought to the service, solving problems for users that the “official” Twitter team hadn’t even considered. And who is most qualified to identify problems that consumers want to have solved? Uh, we are. That’s why we have a planning department! It’s up to <em>us </em>to identify issues that a service like Twitter can address; believe me, they’ll be more than happy to figure out the “how.”</p>
<p>Of course, that’s the big picture. In the short run, there are simpler opportunities for marketers. When brands tweet information out to their followers, this information tends to “fall off the screen” fairly quickly, as it gets pushed off by more recent tweets. While this is an obvious problem for marketers, it’s also shortchanging the user. If I am following brand X, I obviously <em>want</em> to know about the information they’re sharing, and having it pushed off the screen is <strong>preventing me from accessing relevant information</strong>. Enter, <strong>promoted tweets</strong>. Brands can now pay to promote their tweets and keep them on-screen, so users will continue to see the tweets even as newer information comes up. (Brands can <em>only </em>promote their own tweets; they can’t pay for their competitors’ tweets <em>or </em>other people’s tweets about the brand).</p>
<p>While this system slightly resembles Google’s AdWords, the important distinction with promoted tweets is that these are not ads in the strict sense. The content is still a tweet. Let’s take the hypothetical example from Evan Williams’ presentation. Let’s say the iPad comes out and there are a number of tweets about people having problems charging the battery. If you’re a company that sells a product that addresses this problem, your tweets will be very relevant to users searching for this information. Of course, your tweets will also be lost in a deluge of unrelated tweets about the iPad, since it’s all anyone can talk about at the moment. A promoted tweet will help ensure that your message doesn’t fall off the screen, and provide more relevant data for consumers. And, considering that their are 600 MILLION searches run on Twitter every day, delivering more relevant answers will be extremely important in the coming months. So, everybody wins! (For more information on how promoted tweets work, how they’re paid, and more, <a title="TechCrunch on Monetizing Twitter" onclick="javascript:pageTracker._trackPageview('/outbound/article/techcrunch.com');" href="http://techcrunch.com/2010/04/14/twitter-execs-address-the-big-question-monetization/" target="_blank">check out TechCrunch’s coverage here</a>.)</p>
<p>For brands, this brings up some important points to consider when coming up with a Twitter strategy. For now, the key to promoted tweets is <strong>timeliness</strong>. Are there days when your brand’s message is more resonant? (Think about how many brands used Tax Day to get a message out.) Are there times <em>during </em>the day when your message especially connects with consumers? If so, it’s worth chatting with us and seeing whether Promoted Tweets are the right solution for that problem.</p>
<p>But, timeliness isn’t the only factor that makes tweets relevant. Highlighting popular tweets (i.e. updates that are frequently retweeted) is the quick fix for now, since these tweets are obviously deemed important by the Twitter community. But, <strong>as <strong>Twitter</strong> continues to aggregate location data, this info will certainly become a big piece of the relevance equation</strong>. Since Twitter’s core user accesses the site through a mobile platform, most of those searches are probably seeking some kind of locally relevant information. Someone who’s looking for “best pizza” in New York wants something different than someone in Chicago. But, on a more granular level, it’s important to know if someone who tweeted “This is the best pizza!” was at Giordanos or Lou Malnatis when they said it. It’s <em>this </em>kind of place data that Twitter is currently curating, matching latitudinal/longitudinal data to real places like restaurants, bars, venues, parks, and more. When you consider the aforementioned Promoted Tweets, you can start to see where Twitter’s heading: <strong>paying for a promoted tweet at a specific time, <em>for a specific place</em>, will really deliver relevant content to users</strong>. Do stay tuned, won’t you?</p>
<p>Finally, let’s round things out with a few stats that will help you get a grasp of the size of the Twitter ecosystem. It’s healthy, to say the least.</p>
<p>* Twitter has 105,779,710 registered users.</p>
<p>* Twitter gets 300,000 new users a day.</p>
<p>* Twitter receives 180 Million Unique visitors a month.</p>
<p>* 75% of the service’s traffic comes from outside of Twitter.com</p>
<p>* There are 600 million search queries a day within the Twitter universe</p>
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		<title>SXSW Dispatch, The Recap</title>
		<link>http://theawesomeblog.net/2010/03/sxsw-dispatch-the-recap/</link>
		<comments>http://theawesomeblog.net/2010/03/sxsw-dispatch-the-recap/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 23:58:42 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[After the App]]></category>
		<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Corporate Social Responsibility]]></category>
		<category><![CDATA[Delighting Consumers with Hidden Surprises]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hometown's Hero]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[In-Store]]></category>
		<category><![CDATA[Location-Based Social Networks / Services]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Online-Offline Convergence]]></category>
		<category><![CDATA[Out of Home]]></category>
		<category><![CDATA[Outdoor]]></category>
		<category><![CDATA[QR Codes / Barcodes]]></category>
		<category><![CDATA[Regional]]></category>
		<category><![CDATA[Retail Design]]></category>
		<category><![CDATA[Word of Mouth]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998033</guid>
		<description><![CDATA[In case you happened to miss the two weeks we dedicated to our SXSW Interactive coverage, here’s a recap of what went down. Part 1: Setting the Mobile Stage. We talked about how the rise of the mobile web and apps are changing the physical way we interact with our phones. Can we still even [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-94998034" title="sxswi" src="http://theawesomeblog.net/wp-content/uploads/2010/08/sxswi.jpg" alt="" width="203" height="290" />In case you happened to miss the <em>two weeks</em> we dedicated to our SXSW Interactive coverage, here’s a recap of what went down.</p>
<ul>
<li>Part 1: <a title="SXSW Dispatch, Part 1: Setting the Mobile Stage" href="../2010/03/sxsw-dispatch-part-1-setting-the-mobile-stage/" target="_blank">Setting the Mobile Stage</a>. We talked about how the rise of the mobile web and apps are changing the physical way we interact with our phones. Can we still even call it a phone when it’s rarely at our ear?</li>
<li>Part 2: <a title="SXSW Dispatch, Part 2: Touching Me, Touching You" href="../2010/03/sxsw-dispatch-part-2-touching-me-touching-you/" target="_blank">Touching Me, Touching You</a>. Interactive, tactile experiences are enhancing in-store marketing in incredible ways. But, the next developments will likely be touch-less.</li>
<li>Part 3: Not Location, but Local. Mobile apps are proving useful for consumers who continue to seek out information on local items (especially food).</li>
<li>Part 4: <a title="SXSW Dispatch, Part 4: Playing around at SXSW" href="../2010/03/sxsw-dispatch-part-4-playing-around-at-sxsw/" target="_blank">Playing around at SXSW</a>. We look at effective gaming strategies for incentivizing employees, rewarding responsible consumer behavior, and driving collaboration.</li>
<li>Part 5: <a title="SXSW Dispatch, Part 5: How App-Makers Feel about &quot;After the App&quot;" href="../2010/03/sxsw-dispatch-part-5-how-app-makers-feel-about-after-the-app/" target="_blank">How App-Makers Feel About “After the App.”</a> We considered what works for smartphone apps, and when they don’t work, whether the mobile web is the place to be.</li>
<li>Part 6: The Location Wars. The “winner” of the location wars won’t be Gowalla or foursquare; it’ll be the brand that understands how to use location-based social networking to create compelling, social activities for consumers.</li>
<li>Part 7: <a title="SXSW Dispatch, Part 7: Welcome to the Year of Location" href="../2010/03/sxsw-dispatch-part-7-welcome-to-the-year-of-location/" target="_blank">Welcome to the Year of Location</a>. Location officially matters. This will be the year that location teaches us about our consumers’ behavior, redefines how our customers shop, and enables us to provide more engaging marketing at the local level.</li>
<li>Part 8: <a title="SXSW Dispatch, Part 8: The Online Video That Just Won't Go Away" href="../2010/03/sxsw-dispatch-part-8-the-online-video-that-just-wont-go-away/" target="_blank">The Online Video that Just Won’t Go Away</a>. Online video continues to be an extremely engaging medium. We dive into the secrets behind Funny or Die’s classic content, and how services like Ustream are bringing live videos into the equation.</li>
<li>Part 9: <a title="SXSW Dispatch, Part 9: This Year's Twitter" href="../2010/03/sxsw-dispatch-part-9-this-years-twitter/" target="_blank">This Year’s Twitter</a>. While many attendees were on the lookout for SXSW’s “next Twitter,” it turns out the big breakthroughs were coming from some familiar places: Twitter and Facebook.</li>
<li>Part 10: <a title="SXSW Dispatch, Part 10: Tying up the Loose Ends" href="../2010/03/sxsw-dispatch-part-10-tying-up-the-loose-ends/" target="_blank">Tying up the Loose Ends</a>. We send you off with some updates on QR Codes and Creative Competitions.</li>
</ul>
<p>If you <em>still </em>didn’t get your fill of SXSWi, not to worry. We’ll be putting together a live presentation of the conference’s most applicable insights, which will debut at Upshot over the next couple of weeks. In the meantime, feel free to contact us for deeper dives into any of the above topics.</p>
<p>And now, back to your regularly scheduled awesomeness on The Awesome Blog.</p>
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		<title>SXSW Dispatch, Part 7: Welcome to the Year of Location</title>
		<link>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-7-welcome-to-the-year-of-location/</link>
		<comments>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-7-welcome-to-the-year-of-location/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 04:36:01 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[After the App]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Branded Utility]]></category>
		<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Consumer Controlled Conversations]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Event Marketing]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Guerilla / Ambient]]></category>
		<category><![CDATA[Hometown's Hero]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[Location-Based Social Networks / Services]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Online-Offline Convergence]]></category>
		<category><![CDATA[Regional]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998054</guid>
		<description><![CDATA[According to Jason Finkelstein at Wavemarket, 55% of all text messages are some variation of the question, “Where are you?” That means that in 2009 there were at least 650 BILLION text messages asking for location information, without even counting what was happening on apps, maps, and the mobile web. If you’re still wondering whether [...]]]></description>
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<p>According  to Jason Finkelstein at Wavemarket, 55% of all text messages  are some  variation of the question, “Where are you?” That means that in 2009  there were at least 650 BILLION text messages asking for location  information, without even counting what was happening on apps, maps, and  the mobile web.</p>
<p>If you’re still wondering whether location “matters” in the mobile environment, I think you’ve got your answer.</p>
<p>So, let’s just call it already: <strong>2010 <em>will</em> be the year of location</strong>.  That’s right. We just went there.</p>
<p>Let’s be clear, though: this isn’t <em>just </em>about foursquare vs. Gowalla. <strong>Location will become a  ubiquitous feature</strong> of all online (and much  offline) media in the very near future; even  the heads of today’s  leading location-based services are keenly aware  that they don’t have a  monopoly on location. In fact, <a title="Everyone Gets Location" onclick="javascript:pageTracker._trackPageview('/outbound/article/techcrunch.com');" href="http://techcrunch.com/2010/03/19/location-gold-rush/" target="_blank">the founder of SimpleGeo argues</a> that we should start  building web experiences <strong>with the assumption that we have location  data for <em>every </em>user</strong>.</p>
<p>Great! So what does that mean for your brand? It means <strong>everything you do will be tied to a place</strong>. It means that <strong>consumers will want your brand to connect differently with them</strong> depending on where they are<em> right at that moment</em>. It means you’ll need to figure out <strong>how to best apply the increasingly specific data</strong> your consumers are providing about their lives.</p>
<p>The takeaway: location what will enable mobile marketing to become   more targeted, more relevant, and more engaging for consumers than   perhaps any medium that’s come before. As mobile marketing continues to   grow, location will provide context for how consumers interact with   goods, services, their hometowns, and their peers.</p>
<p>Now, we just have to figure out what to <em>do </em>with all this location data.</p>
<p>For starters, <strong>we can map it</strong>. SimpleGeo’s <a title="vicarious.ly" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.vicarious.ly');" href="http://www.vicarious.ly/" target="_blank">Vicarious.ly</a> was   one of many services mapping check-ins during SXSWi, so even    non-attendees could see which places were filled to the brim with dorks  like us. They’ve just released the video above, which shows how these  check-ins unfolded throughout the course of the conference. At a very  basic level, brands can learn a lot about the attendees of this  conference just by watching how these patterns shift over time. Granted,  most of us don’t care too much about where SXSWers are partying, but we  do care about where consumers are shopping. That’s why the creators of  the <strong>ShopSavvy </strong>app are now selling “<a title="ShopSavvy on UPC/GPS Intent Pairs" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.biggu.com');" href="http://www.biggu.com/2009/11/18/how-to-buy-advertising-in-shopsavvy/" target="_blank">UPC/GPS intent pairs</a>,” which is a horribly clunky way of saying that they’ll provide <strong>data about where consumers were when they scanned your item and tried to find a better price</strong>. Ahhh, now you’re seeing the point, aren’t you? Map that out and tell us that’s not some actionable data!</p>
<p>Brands can also start comparing data across various locations. We’ll skip over the details for now (<a title="Comparative Location Data from SimpleGeo" onclick="javascript:pageTracker._trackPageview('/outbound/article/radar.oreilly.com');" href="http://radar.oreilly.com/2010/03/skyhook-and-simplegeo-present.html#" target="_blank">but you can read more here</a>), but we can see how this could be applied using <a title="SXSW  Dispatch, Part 6: The Location Wars" href="../2010/03/2010/03/sxsw-dispatch-part-6-the-location-wars/" target="_blank">Starbucks’  Barista badge from the last post</a>. While we weren’t too keen on the badge itself, we <em>did</em> think that the  brand is smart for saying <strong>they would use the check-in data to improve  targeting</strong> and help them understand their consumers’ behavior (i.e. <em>who </em>goes to <em>which </em>Starbucks <em>when</em>).  If the  Barista badge is just the carrot they’re dangling to get that  info, then  we’ll concede that it’s a clever way of gathering consumer  data.</p>
<p>But,  we can also turn these maps around and use them to show consumers the  information that they need to know. Throughout the various SXSW conferences, <a title="Pepsi Zeitgeist" onclick="javascript:pageTracker._trackPageview('/outbound/article/pepsicozeitgeist.com');" href="http://pepsicozeitgeist.com/" target="_blank">Pepsi’s Zeitgeist</a> compiled live data from foursquare, Flickr, Twitter, and more to show a  real-time stream of what was happening around town. A huge spike in  information for a particular location could mean that Quentin Tarantino  had shown up somewhere, or one of the panels was filling up fast, or one  of the parties was especially worth attending (or, if you’re  crowd-phobic, avoiding). Organizing the whereabouts of these masses of  people brought the conference to life, showing the ebbs and flows of how  attendees were congregating. <strong>Consider the possibilities for all kinds of events</strong>;  for example, at this summer’s Pitchfork or Lollapalooza festivals,  attendees can see which of the bands playing head-to-head are drawing  bigger crowds, and choose their shows accordingly. Furthermore, folks  who aren’t attending the shows can see this data online, and draw their  own conclusions about whether Lady Gaga or Soundgarden is the bigger  ticket.</p>
<p>Moreover, we can do a better job of giving consumers what they’re  asking for when they’re engaged in mobile search. Google knows this,  claiming that <a title="Google on Local Mobile  Search" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.mobilemarketingwatch.com');" href="http://www.mobilemarketingwatch.com/google-says-local-intent-is-behind-one-third-of-mobile-searches-5800/" target="_blank">one-third   of all mobile searches have local intent</a>.  In other words, when a user is searching for an item online, they’ll  want to know if a local retailer has that product in stock. Hence,  Google is now <a title="Google Shopper + Location" onclick="javascript:pageTracker._trackPageview('/outbound/article/news.cnet.com');" href="http://news.cnet.com/8301-1023_3-20000325-93.html?part=rss&amp;amp;subj=news&amp;amp;tag=2547-1_3-0-20" target="_blank">tying in local inventory data to their shopping search results</a>. Not to be outdone, Microsoft’s Bing is <a title="Bing + foursqaure" onclick="javascript:pageTracker._trackPageview('/outbound/article/techcrunch.com');" href="http://techcrunch.com/2010/03/25/bing-box/" target="_blank">now enhancing their maps with location-specific tips</a> left by foursquare users.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="320" height="265" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ps49T0iJwVg&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="320" height="265" src="http://www.youtube.com/v/ps49T0iJwVg&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>To go a step further, when you start <strong>combining location data with augmented reality</strong>, the latter suddenly becomes a lot less gimmicky and a lot more game-changing. We previously told you about <a title="Yelp + Augmented Reality + MORE!" href="../2009/09/yelp-hits-the-trifecta/" target="_blank">Yelp’s augmented reality feature</a>, but now were seeing things like <a title="Beatles Augmented Reality Tour" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.augmentreality.co.uk');" href="http://www.augmentreality.co.uk/blog/augmented-reality-featurin-the-beatles.html" target="_blank">a Beatles-specific tour of London</a> or a browser that helps you find the nearest subway station (see the video above). Then there’s <a title="Block Chalk" onclick="javascript:pageTracker._trackPageview('/outbound/article/blockchalk.com');" href="http://blockchalk.com/" target="_blank">Block Chalk</a>, which lets you leave (and read)  virtual notes for and about your neighborhood. Post that you’ve lost  your kitty (aww), found a great restaurant, or just vent about that  unidentifiable scent coming from your neighbor’s house. (<a title="Augmented Reality Roundup - April 2010" href="../2010/04/sometimes-reality-needs-a-little-augmentation/" target="_blank">We’ll cover more augmented reality in an upcoming post</a> – we’re about due for another roundup.)</p>
<p>Whew. Let’s give you a second to digest all this info. But don’t get  overwhelmed by the details; the one thing you need to take away from  this entry is that <strong>location absolutely matters</strong>. Let’s start marketing with that in mind.</p>
</div>
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		<title>SXSW Dispatch, Part 5: How App-Makers Feel About “After the App”</title>
		<link>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-5-how-app-makers-feel-about-after-the-app/</link>
		<comments>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-5-how-app-makers-feel-about-after-the-app/#comments</comments>
		<pubDate>Sat, 20 Mar 2010 04:14:30 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[After the App]]></category>
		<category><![CDATA[Branded Utility]]></category>
		<category><![CDATA[CPGs]]></category>
		<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Online-Offline Convergence]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998049</guid>
		<description><![CDATA[Second verse, same as the first. While we’ve already given you the big picture on the mobile space, we also sat in on a number of panels with smartphone app-makers, who certainly have a vested interest in encouraging brands to create more new apps. So, what was their verdict on our After the App trend, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/taptu-apps-vs-mobile-web.jpg"><img class="alignright size-full wp-image-94998050" title="taptu-apps-vs-mobile-web" src="http://theawesomeblog.net/wp-content/uploads/2010/08/taptu-apps-vs-mobile-web.jpg" alt="" width="340" height="226" /></a>Second verse, same as the first. <a title="SXSW Dispatch, Part 1: Setting the Mobile Stage" href="../2010/03/sxsw-dispatch-part-1-setting-the-mobile-stage/" target="_blank">While we’ve already given you the big picture on the mobile space</a>, we also sat in on a number of panels with smartphone app-makers, who certainly have a vested interest in encouraging brands to create <em>more </em>new apps. So, what was their verdict on our <a title="After the App on The Awesome Blog" href="../category/sociocultural-trends/after-the-app/" target="_blank">After the  App</a> trend, and the prospect of consumers feeling weighed down by an abundance of apps to choose from?</p>
<p>They think we’re right, of course. Duh.</p>
<p>One question that popped up throughout the week was whether a brand should be <strong>creating their own apps versus advertising in (or sponsoring) existing and emerging apps</strong>. Allison Mooney, VP of Emerging Trends at Mobile Behavior, admitted that advertisers and agencies are still more inclined to build their own apps, presumably because the brands assume they can more completely control the user experience. Of course, that “experience” may only have an audience of a couple of people, since consumers are looking for the most useful and entertaining apps whether or not they’re branded. When a branded app goes up against something that’s been created to explicitly address a need or niche, it’s not surprising that there are only a handful of branded apps that break out of the pack.</p>
<p>However, there’s a golden opportunity hidden at the intersection of brands and independent apps. <strong>Since app-makers struggle to stand out in oversaturated app stores, many have found that partnering with a brand (and piggybacking on that brand’s marketing budget) can help drive awareness and adoption of their app</strong>. Meanwhile, <strong>the brands benefit from partnering with apps that do a far better job of engaging with consumers</strong>, enabling these brands to connect with consumers in far more compelling ways.</p>
<p>For instance, why do you think we focused <a title="Potty Posting - Here and Now (with Foursquare)" href="../2010/02/potty-posting-here-and-now-with-foursquare/" target="_blank">our recent Potty Posting on foursquare</a> instead of Gowalla? Because having a lowercase name makes them cooler? No, because foursquare’s managed to get the attention of the public by piggybacking on their high-profile partners! Ask the foursquare guys why their Bravo tie-in was such a success, and they’ll bluntly tell you the obvious: <a title="Find Yourself on Foursquare" href="../2010/02/find-yourself-on-foursquare/" target="_blank">highlighting the campaign in a TV commercial</a> is a pretty damn good way to build awareness. Similarly, the success of Kraft’s iFood assistant isn’t <em>just</em> a product of the public’s undying allegiance to the Oreo: Kraft’s Director of Innovation and Consumer Experience points out that <a title="Kraft's Ed Kaczmarek on eMarketer" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.emarketer.com');" href="http://www.emarketer.com/Article.aspx?R=1007561" target="_blank">promoting the app across all of Kraft’s marketing channels</a> was necessary to introduce the app to the public. Mooney called out Charmin’s sponsorship of the pre-existing Sit or Squat app as the ultimate success story, arguing that the brand has become so entwined with the app that most people instinctively refer to the program as “Charmin’s Sit or Squat.”</p>
<p>All of these examples demonstrate that <strong>marketing an app is no different than marketing any traditional, offline product</strong>. You still need to <strong>break through the clutter</strong>, you still need to <strong>challenge indifference</strong> when consumers are browsing app markets, and you still need to engage in an <strong>integrated</strong>, <strong>multichannel </strong>approach. Brands and marketers can teach tech upstarts a thing or two about these areas, while the app-makers can bring their out-of-the-box solutions to brands looking for innovative partners. Everybody wins, including the consumer.</p>
<p>But what makes an app successful, anyway? Flurry’s Sean Galligan makes an excellent point that <strong>different apps engage users in different ways</strong>. He notes that social networking apps average nearly 20 (short) sessions per month, while news app average nearly 10 minutes per (infrequent) session. For the aforementioned Kraft app, <a title="Kraft's Ed Kaczmarek on eMarketer" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.emarketer.com');" href="http://www.emarketer.com/Article.aspx?R=1007561" target="_blank">about 60% of users continued to use the app after six months</a>, which is commendably high in an environment with hundreds of thousands of apps to choose from. So, this begs another question when considering a leap into the mobile app space: what exactly is the point here?<strong> Are you trying to drive frequent, short interactions, or long, immersive engagement</strong>? Do you know why you’d want one over the other? You’d better.</p>
<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/taptu_feb10b.jpg"><img class="alignright size-full wp-image-94998051" title="taptu_feb10b" src="http://theawesomeblog.net/wp-content/uploads/2010/08/taptu_feb10b.jpg" alt="" width="340" height="168" /></a>Of course, this is all assuming that apps are the way your brand wants to go. With the Android platform finally making some inroads on Apple’s dominance of the app world (and the impending arrival of the Windows phone), it’s becoming increasingly clear that <strong>app-makers will need to create several versions of their apps for each mobile operating system in order to succeed</strong>. Boy, that sounds like a lot of work, especially when the mobile browsing experience continues to improve. As depicted in the chart above (<a title="Taptu on Apps and Browsers" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.readwriteweb.com');" href="http://www.readwriteweb.com/archives/mobile_app_or_browser-based_site.php" target="_blank">from a report by Taptu</a>), the 170,000 or so apps in Apple and Google’s app stores don’t look so hot when they’re up against 325,000+ mobile web pages (and growing). Moreover, a lot of those apps are for fun and games, while the business of driving sales is increasingly occurring on the mobile web (see the image to the right for the breakdown, or click the Taptu link above for more details).</p>
<p>So, we go back to the question we asked when we first introduced After the App in our <a title="Upshot Announces 10 Trends for 2010" href="../2010/01/10-trends-for-2010/" target="_blank">10 Trends for 2010</a>: <strong>are you creating an engaging enough experience to command real-estate on a user’s app menu</strong>? Are you sure? If you can’t affirmatively answer “HELL YEAH!” then perhaps it’s time to focus on improving your mobile web experience. Chances are, you’ll have a leg up on your competition as the mobile browsing experience continues to improve.</p>
<p>More SXSW goodness <a title="SXSW Dispatch, Part 7: Welcome to the Year of Location" href="http://theawesomeblog.net/2010/03/2010/03/sxsw-dispatch-part-7-welcome-to-the-year-of-location/" target="_blank">comin’ right up</a>!</p>
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		<title>SXSW Dispatch, Part 2: Touching Me, Touching You</title>
		<link>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-2-touching-me-touching-you/</link>
		<comments>http://theawesomeblog.net/2010/03/sxsw-dispatch-part-2-touching-me-touching-you/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 14:17:25 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Delighting Consumers with Hidden Surprises]]></category>
		<category><![CDATA[Digitally Enabled Shopper]]></category>
		<category><![CDATA[Experiential Marketing]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[In-Store]]></category>
		<category><![CDATA[Retail Design]]></category>
		<category><![CDATA[Smart Stuff]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998063</guid>
		<description><![CDATA[Sweeeeeet Caroline... oh, sorry, got carried away for a second there. As we alluded to in yesterday’s post, today we’re going to talk a bit about touch. Specifically, where touch is at, where it’s going, and why it’s finally relevant in-store at the point-of-purchase. Oh, and why it may be inherently obsolete. In one panel, [...]]]></description>
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<em>Sweeeeeet Caroline..</em>. oh, sorry, got carried away for a second there.</p>
<p>As we alluded to <a title="SXSW Dispatch, Part 1: Setting the Mobile Stage" href="../2010/03/sxsw-dispatch-part-1-setting-the-mobile-stage/" target="_blank">in yesterday’s post</a>, today we’re going to talk a bit about <strong>touch</strong>. Specifically, where touch is at, where it’s going, and why <strong>it’s finally relevant in-store at the point-of-purchase</strong>.</p>
<p>Oh, and why it may be inherently obsolete.</p>
<p>In one panel, hosted by some digital agency named Sharp Flounder or Cutting Shark or something I can’t remember, the participants considered the way that today’s touch interfaces are creating more engaging in-store experiences. By now, we know the obvious benefits to the consumer; in a world where<a title="Immersive Sensory Experiences on The Awesome Blog" href="../category/sociocultural-trends/immersive-sensory-experiences/" target="_blank"> Immersive Sensory Experiences</a> are the norm, the consumer has come to <em>expect</em> this level of engagement. However,  the panelists made the great point that these experiences improve the  experience for the <strong>salesforce</strong> as well.</p>
<p>When the immersive experience makes the selling process more enjoyable for the consumer, the interaction between the consumer and salesperson becomes <strong> collaborative</strong> (to find the right solution) instead of combative. The presenters gave the example of a car dealer working with the Microsoft Surface, guide the customer through the normally complex buying decision via a show-not-tell virtual experience. (<a title="Audi Car Configurator + Microsoft Surface" onclick="javascript:pageTracker._trackPageview('/outbound/article/vimeo.com');" href="http://vimeo.com/6796111" target="_blank">Here’s an example created for Audi</a>.) Furthermore, consumers now demand both <strong>customization</strong> (requiring <em> enormous</em> choice) and <strong> simplified</strong> <strong>shopping</strong> (requiring <em>cultivated</em> choice), which a standard brick-and-mortar retailer (and especially a car dealer) cannot realistically address this with their on-hand inventory. Instead, the customer can get all the tech specs from the internet (which they’re increasingly doing anyway), while the salesperson can focus on addressing the customer’s concerns and unanswered questions.</p>
<p>But, that’s not all. It also helps the bottom line. Take consumer electronics, for example. The category happens to be plagued with a lot of buyer’s remorse, as people realize they just spent hundreds of dollars on a product that’s bound to be obsolete/dropped/soooo-not-cool in a matter of months. Returns ensue, and everyone loses. But, the presenters discovered that they were able to <strong>significantly reduce buyer’s remorse (and thus, returns) by enabling consumers to  personalize the products <em>before</em> they even entered the store</strong>. Using a touchscreen kiosk elsewhere in the mall, consumers could walk themselves through the entire shopping and customization process before they even set foot in the store; see the video below for more.<br />
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<p>Then again, touch is “today.”  <strong>Tomorrow, is touch-<em>less</em></strong>.We’re starting to see this already with <a title="Augmented Reality" href="../?s=augmented+reality" target="_blank">augmented reality</a>, which is sort-of-almost touchless at this point (since most applications require you to hold something in front of the camera – although that’s about to change, too). We’ll dedicate a whole post later, but the LEGO video at the top of this post should be enough to get you thinking about how the point-of-purchase experience can be seriously augmented (pun intended) with these services. How engaging is the process of picking up a box of LEGOS, looking at the picture on the front, and maybe shaking it around a bit? Not much. But, seeing the completed project in 3D (and with live action) brings to life the true potential of what’s in the box. (Should we mention that it’s <a title="Delighting Consumers with Hidden Surprises" href="../category/sociocultural-trends/delighting-consumers/" target="_blank"><strong>Delighting the Consumer with a Hidden Surprise</strong></a>? Yeah, we should.)<br />
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<p>But, no, tomorrow won’t require you to hold up a marker to a camera. <strong>Tomorrow will be gesture-based</strong>. Gesture-based experiences are right around the corner (expect <a title="Project Natal" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.youtube.com');" href="http://www.youtube.com/watch?v=g_txF7iETX0" target="_blank">Project Natal</a> to hit sometime in the next twelve months and change <em>everything</em>), and will inevitably be more <strong>intuitive</strong> and <strong>user-friendly</strong> because <strong>they mimic typical human</strong> movements. Without going too deep into the future, we can see how this will work with a current technology:<strong> RFID tags</strong>. RFID-enabled products are now capable of being <em>reactive</em>, as demonstrated by <a title="Sniff dog" onclick="javascript:pageTracker._trackPageview('/outbound/article/nearfield.org');" href="http://nearfield.org/sniff/" target="_blank">the Sniff dog</a> (shown in the video below). When different tagged objects are placed near the dog, he (I assume it’s a he?) responds in a variety of different doggy-dog ways. And this, folks, is a simple illustration of where interactive, immersive, engaging experiences are going. There’s no intermediary (a computer screen, a kiosk, etc.) coming between the user and the immersive experience, engaging the consumer in unprecedented ways.</p>
<p>Man, the future’s gonna be cool, isn’t it? <a title="SXSW Dispatch, Part 4: Playing Around at SXSW" href="http://theawesomeblog.net/2010/03/sxsw-dispatch-part-4-playing-around-at-sxsw/" target="_blank">More to come tomorrow</a>.</p>
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		<title>The iPhone-izing of Everything</title>
		<link>http://theawesomeblog.net/2010/02/the-iphone-izing-of-everything/</link>
		<comments>http://theawesomeblog.net/2010/02/the-iphone-izing-of-everything/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 21:40:47 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Experiential Marketing]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Guerilla / Ambient]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[In-Store]]></category>
		<category><![CDATA[Out of Home]]></category>
		<category><![CDATA[Outdoor]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998120</guid>
		<description><![CDATA[As we’ve mentioned in our discussions of Immersive Sensory Experiences, the increasing prevalence of engaging technologies has driven consumers’ expectations through the roof.  No longer confined to early adopters, it’s the everyday consumer who now expects evermore immersive experiences from all forms of media. While Steve Jobs can’t take all the credit for this trend, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/displaxscreen3.jpg"><img class="alignright size-full wp-image-94998121" title="displaxscreen3" src="http://theawesomeblog.net/wp-content/uploads/2010/08/displaxscreen3.jpg" alt="" width="340" height="255" /></a></p>
<p>As we’ve mentioned in our discussions of <a title="Immersive Sensory Experiences" href="../category/sociocultural-trends/immersive-sensory-experiences/" target="_blank">Immersive Sensory Experiences</a>, the increasing prevalence of engaging technologies has driven consumers’ expectations through the roof.  No longer confined to early adopters, it’s the <em>everyday</em> consumer who now expects evermore immersive experiences from all forms of media.</p>
<p>While Steve Jobs can’t take <em>all </em>the credit for this trend, we’d be remiss if we didn’t suggest that the rise of the iPhone has been among the most important forces transforming consumers’ perceptions of interactive technologies. Case in point: <strong>Kraft Foods</strong> has embraced the new <a title="Kraft's Diji-Touch Vending Machine" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.washingtonpost.com');" href="http://www.washingtonpost.com/wp-dyn/content/article/2010/02/03/AR2010020303498.html" target="_blank">Samsung Diji-Touch vending machine that was openly modeled after the iPhone</a>. Sure, the slick interface and animated movements are certain to catch consumers’ attention, but the machine also champions practicality over mere gimmicks. 360 degree product views are complemented by nutritional info and promotions, literally at your fingertips. Furthermore, the attractive interface won’t be the only lesson learned from the iPhone; these vending machines are equipped with the potential to <a title="Gaming in everyday life" href="../2009/11/hypothesis-1-fun-not-fun/" target="_blank">insert gaming into everyday life</a>.</p>
<p>But, not every brand has the space (or the interest) to commit to a giant vending machine. Fortunately, if you’ve got a wall to spare, you’re now halfway to an interactive touchscreen. A thin new film from Portugal-based Displax can be affixed to a variety of surfaces, bringing all the interactivity of a <a title="Microsoft Surface" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.microsoft.com');" href="http://www.microsoft.com/surface/" target="_blank">Microsoft Surface</a> to <em>any</em> location where you’d like to catch a consumer’s eye. (<a title="Wired on Displax Film" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.wired.com');" href="http://www.wired.com/gadgetlab/2010/02/thin-film-touchscreen" target="_blank">More information is available from <em>Wired</em></a>).</p>
<p>Here’s the point: <strong>technology is bringing interactivity <em>everywhere</em>, and your consumer will soon expect nothing less</strong>. The notion that <em>your </em>customers aren’t the target for these developments is increasingly bunk. Whatever tactic you pursue, anything lacking interactivity will be perceived as uninteresting at best, if not downright irrelevant. Conservative or not, there’s not a brand in the world who wants to be perceived in that light.</p>
<p>Now’s the time to start planning.</p>
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		<title>Projection Predictions</title>
		<link>http://theawesomeblog.net/2010/01/projection-predictions/</link>
		<comments>http://theawesomeblog.net/2010/01/projection-predictions/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 20:15:16 +0000</pubDate>
		<dc:creator>Brian Asner</dc:creator>
				<category><![CDATA[Concierge Culture]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Experiential Marketing]]></category>
		<category><![CDATA[Future / Predictions]]></category>
		<category><![CDATA[Immersive Sensory Experiences]]></category>
		<category><![CDATA[In-Store]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Online-Offline Convergence]]></category>
		<category><![CDATA[Projection]]></category>

		<guid isPermaLink="false">http://theawesomeblog.net/?p=94998197</guid>
		<description><![CDATA[So, you didn’t heed our warning about the rise of 3D, and now you’re scrambling after last week’s follow-up. Let’s not make that mistake again. In October, we mentioned that the size debate between smartphones and e-readers and netbooks and notebooks could be completely sidestepped by mini projection technologies. With the announcement of the Light [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theawesomeblog.net/wp-content/uploads/2010/08/Light-Touch-Interactive-Projector_3.jpg"><img class="alignright size-full wp-image-94998198" title="Light-Touch-Interactive-Projector_3" src="http://theawesomeblog.net/wp-content/uploads/2010/08/Light-Touch-Interactive-Projector_3.jpg" alt="" width="340" height="226" /></a>So, you didn’t heed our warning about the rise of 3D, and now you’re scrambling after <a title="The Awesome Blog on 3D" href="../2010/01/the-third-dimension-in-depth/" target="_blank">last week’s follow-up</a>.</p>
<p>Let’s not make that mistake again.</p>
<p>In October, we mentioned that the size debate between smartphones and e-readers and netbooks and notebooks could be completely sidestepped <a title="Everybody Gets a Projector" href="../2009/10/everybody-gets-a-projector-everybody-gets-a-projector/" target="_blank">by mini projection technologies</a>. With the announcement of the <a title="Light Touch Interactive Projector" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.geeky-gadgets.com');" href="http://www.geeky-gadgets.com/light-touch-interactive-projector-06-01-2010/" target="_blank">Light Touch Interactive Projector</a>, we expect to see more of this technology in your future.</p>
<p>The Light Touch projects an interactive screen that can serve as a keyboard, a scrolling menu of images, a point of sale tool… or pretty much any other application you can dream up. With wi-fi and Bluetooth technology, there’s quite a lot of potential for this device to provide an <strong>immersive sensory experience</strong> (one of our <a title="Upshot Announces 10 Trends for 2010" href="../2010/01/10-trends-for-2010/" target="_blank">10 Trends for 2010</a>) in-store. This technology’s potential for engagement, customized recommendations, and interactivity provides a huge opportunity for retailers that depend on cultivating a distinctive shopping experience (and the manufacturers whose sales depend on these environments).</p>
<p>Don’t say we didn’t try to warn you.</p>
<p><em>Thanks to big-time friend of The Source Nick Evans for the tip!</em></p>
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